Dr. Michael Cook

AI Researcher &
Game Designer

  • Blog
  • Research
  • Publications
  • Games
  • Press & Public Presence
  • Talks
  • Professional Activities
  • ANGELINA
  • PROCJAM
  • Contact

Press & Public Presence

I have been interviewed by and consulted for various press outlets and industry bodies about research into games, creativity and artificial intelligence. If you'd like to interview me, invite me to talk, or hire me to consult on game or AI projects, you can contact me here.


Spotlight

  • I co-authored the book Twitterbots: Making Machines That Make Meaning, published by MIT Press.
  • I was the first game AI researcher named on Forbes' 30 Under 30 in Games.
  • I've briefed many different audiences about AI, including the House of Lords, the Guardian Editorial team and NESTA.
  • I've had my research exhibited in the REVERSE gallery in New York, played at GDC, and broadcast on Australia's ABC.
  • My game-designing AI was the first AI to enter a game jam, the first to enter the Android games charts, and the first to stream its work live on Twitch.
  • I've written for publications such as The Guardian and Eurogamer and been syndicated by the IGDA and Gamasutra.

Press Mentions, Coverage and Guest Appearances

  • New Scientist - IBM is using quantum computers to generate Minecraft-like game levels, T. Revell, 2019
  • New Scientist - These New Scientist-inspired Twitter bots are surrealist art, L. Crane, 2019
  • The Inquirer - The positive case for Twitter bots, A. Martin, 2019
  • Entrepreneur - 3 Surprising Ways That Video Game Companies Leverage AI, A. J. Agrawal, 2019
  • The Crate And Crowbar - Episode 293, podcast guest, 2019
  • Wired - How AI is radically changing our definition of human creativity, A. Marks, 2019
  • The Verge - How AI will completely change videogames, N. Statt, 2019
  • NBC - Can't spot the bot? In California, automated accounts have to reveal themselves, G. Malinsky, 2018
  • Computing - The Future Of AI Is Not In Sentient Robots, But It Might Be In Gaming, T. Allen, 2018
  • TechRadar - Pro gamers defeat Elon Musk’s AI Bots in Dota 2, M. Hanson, 2018
  • Custom PC - The AI system that makes games, R. Lane, 2018
  • BGR - This gaming AI doesn’t play games, it builds them instead, A. Meek, 2018
  • Tech News China - British Researchers Let AI Develop Games On Their Own, N. Ho, 2018
  • MIT Tech Review - AI is dreaming up new new kinds of videogames, S. Parkin, 2017
  • Checkpoints - Episode 104 - Michael Cook, podcast interview, 2017
  • Red Bull eSports - Will humans lose out to AI in eSports too?, C. Higgins, 2016
  • The Guardian - The strange future of emotional AI, K. Stuart, 2016
  • The Crate And Crowbar - Episode 124, podcast guest, 2016
  • New Scientist - When infinity gets boring, D. Heaven, 2016
  • Rock, Paper, Shotgun - Make Something That Makes Something At ProcJam, G. Smith, 2015
  • Eurogamer - Inside the Procedural Generation Jam, C. Donlan, 2015
  • The Guardian - Tech Weekly Podcast, podcast guest, 2014
  • One Life Left - Episode 233, podcast guest, 2014
  • Polygon - How an artificial intelligence is learning to make video games by itself, M. Farokhmanesh, 2014
  • Kotaku - A Computer Program Made A Game By Itself, S. Marinconz, 2014
  • PC Gamer - The Procedural Generation Jam, J. Skrebels, 2014
  • The Boston Globe - To That Sect plays by its own rules, unknown author, 2014
  • Vice - This Eerie Game Was Made by Artificial Intelligence, V. Turk, 2014
  • NRC - Angelina De Gamemachine, Niels T'Hooft, 2014
  • PC Gamer - Intelligent Game Design, P. Warr, 2014
  • Wired - Meet Angelina, K. Nave, 2014
  • Eurogamer - Plastic Soul - One Man's Quest To Build An AI That Can Create Games, C. Donlan, 2013
  • PC Gamer (UK) - The AI Game Designer, T. Francis, 2013
  • Engadget - ANGELINA - The experimental AI that's coming for our game dev jobs, T. O'Brien, 2012
  • CBC Spark - ANGELINA - The AI Game Designer, N. Young, 2012
  • Ars Technica - Artificial intelligence project builds A Puzzling Present, M. Geuss, 2012
  • Rock, Paper, Shotgun - The AI That Designs Its Own Games, L. Denby, 2012
  • New Scientist - AI designs its own videogame, J. Aron, 2012
  • Develop - Hello Game World, D. Heaven, 2012

Commissioned Work & Writing

  • New Scientist - Making games like Red Dead Redemption 2 shouldn’t be such hard work - column, 2019
  • Eurogamer - What OpenAI's DOTA 2 Victory Means For Game AI - column, 2018
  • The Guardian - AlphaGo: beating humans is one thing but to really succeed AI must work with them - column, 2016
  • Rock, Paper, Shotgun - Electric Dreams - five part series, 2015
  • PC Gamer - NBA Mesquite Vol. 2 - Commissioned ANGELINA game, 2014
  • Wired - Catch Wire - Commissioned ANGELINA game, 2014
  • New Scientist - Space Station Invaders - Commissioned ANGELINA game, 2012
  • More games work can be found on my Games page.
  • More writing by me can be found on the blog here, and on Games By ANGELINA.